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Robin Boulet
Robin Boulet
3D / VFX / Shader / Game Design
Toulouse, France

Summary

Hell I am Robin, I'm currently pursuing a Game Design Bachelor at ETPA Toulouse, where I have had the opportunity to work on several projects that have allowed me to develop my skills in 3D modeling, compositing, materials and shaders. I have also been able to gain a solid understanding of industry-standard software such as Unity (Shader & VFX graph) and Unreal Engine (Niagara Particle System), and also a whole workflow process from scratch to optimization.

Skills

3D ModelingGame DesignLevel DesignVFX

Software proficiency

3ds Max
3ds Max
Illustrator
Illustrator
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity